Resident Evil Zero
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Overview: Scare factor: 10 Fun factor: 8 Replay value: 6.5 Graphics: 10 Sound: 10 Overall: 8.75 |
Review:
This game takes place before any of the other Resident Evils,
hence the title "Zero". Some things in the game are revealed to help
explain the plot to Resident Evil as a whole in more detail. I think Capcom went
a bit overboard with the story though and some parts of it, to me, didn't make
much sense. But putting that aside, it does explain some things, like a bit
about what happened to Bravo team and things like that. It even crosses over
into areas from RE2 which is pretty neat.
The graphics though, like I said, are amazing. The game starts out on a train,
and when the train starts moving everything else moves like it ought to. Water
splashes about, plant leaves shake, curtains move, everything seems so natural.
The lighting effects are awesome also. All of the light in the game seems shine
perfectly onto the animated backgrounds and the in-game characters. The
cinematics are pretty impressive too. Although, they sort of went a in a little
bit of a different direction with the style of the cinematics. And sometimes the
clothing folds during cinematics can look sort of awkward or not there enough.
They could have also made an effort to make the character movement seem more
natural during cinematics. The movement during them sort of reminds me of the
cinematics in the older games.
It all really comes together with the awesome music. The music is really really
impressive also. The music in this game truely makes turning every corner that
much scarier. Also, the voice acting in this game was done really well. I really
liked it. I think the way that they did the voices in this game showed really
good emotion and kinda gave more character to, well, the characters.
I'm not sure if anyone read anything else about this game. But, incase you
didn't know, there are no boxes in this game!! NO BOXES whatsoever! You have to
drop items on the ground when you have too many of them. Which means that you
have to run around and pick up dropped items when you want to use them. If you
thought it was irritating to run back to your box to pick up that key item, wait
till you have to go on a treasure hunt to get it. The map in this game does show
the location of every dropped item, but it doesn't make up for the fact that
they're scattered about. It's a good idea to drop your items all in the same
room, but then Capcom also made it so that you can only drop a certain amount of
items in one room. So, it's not necessarily as easy as it sounds.
Another new feature added to this game is that you can use two characters. You
can switch between them and explore different areas of the game and they also
have different abilities. For example, Rebecca can mix herbs, but only Billy can
move heavy objects. Also, you can use the characters combined to solve different
puzzles throughout the game, which makes things interesting. It also helps to
have two characters' inventory space. You can carry twice as many items! Also,
when traveling with both characters. You can have your inactive character help
to defend the character that you're currently using, which is cool.
Overall, this game is a good addition to the RE series and I'd recommend picking
it up, that is to say however, that you already haven't. The lack of boxes and
sometimes drabness of color in the game can bring down the fun a bit. All of the
good things about the game help to make up for it though and the fact that the
game will reveal more about RE the series is always a reason to pick it up. I
would, however, recommend buying REGC before you buy this one, if you happen to
be faced with that decision (I think REGC is more fun to play in general).